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Description
I was recently reminded of Zbrush, and forgot I hadn't submitted this! It was actually done in Sculptris but I imported into Zbrush (I like the materials!) But I would like to finish this horse in Zbrush with some more details later on. So for now it's a work in progress :]
I'd like to figure out the issue of Sculptris having triangled polygons and Zbrush having quads (hence why the tail looks jacked) I wish I could figure out everything with 3d -.-
I'd like to figure out the issue of Sculptris having triangled polygons and Zbrush having quads (hence why the tail looks jacked) I wish I could figure out everything with 3d -.-
Image size
983x799px 383.82 KB
© 2013 - 2024 Wren-Stout
Comments10
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very good x